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浅谈二维动画的发展方向

时间:2020/10/14 12:34:08  作者:  来源:  查看:0  评论:0
内容摘要:   浅谈二维动画的发展方向摘 要动画起源于上个世纪初,从最初的新奇走到如今的成熟,她已经谱写了100多年的光辉历史。随着科学技术的迅猛发展,动画这门视觉艺术逐渐变得多彩多姿,表现手法也越来越丰富。上世纪90年代,从制作手段上的差异,人们将动画分为两大类,即二维动...

  浅谈二维动画的发展方向
摘 要

动画起源于上个世纪初,从最初的新奇走到如今的成熟,她已经谱写了100多年的光辉历史。随着科学技术的迅猛发展,动画这门视觉艺术逐渐变得多彩多姿,表现手法也越来越丰富。
上世纪90年代,从制作手段上的差异,人们将动画分为两大类,即二维动画和三维动画。二维动画在百年发展史上取得了辉煌的成就,她以超越现实生活为目标,给人们带来新颖的视角享受,成为了一门独立且包罗万象的视觉媒体艺术。她有过美国迪士尼的辉煌时代,有过宫崎峻的黄金王朝,一直深受人们的喜欢和拥护。直到上世纪90年代三维动画的崛起,传统的二维动画面临着新的困境和挑战。
就目前的二维动画影片的发展趋势来看,仍然没有里程碑式的突破。中国的二维动画就不容乐观了,与先进的动画产业国家相比较还有很大的差距。但是中国的传统动画也曾在20世纪50-60年代一度兴盛,创造出了《大闹天宫》、《哪吒闹海》等优秀动画影片,以及有中国所特有的一系列水墨动画短片,如《牧笛》、《小蝌蚪找妈妈》等,这些优异的作品体现了中国二维动画迄今为止的最高水平。由于在中国的动画市场基本还没有被开发,中国动画产业还没有形成规模,等待中国动画人需要努力的路途仍旧很遥远,在全球经济一体化的趋势下,在国际动画大环境日趋竞争激烈的形式下,,中国的动画应当加紧脚步,与时俱进,在质与量上争取更大的飞跃和进步。

关键词:二维动画,动画视觉艺术
Two-dimensional animation of the direction of development

Abstract
The first animation originated in the last century, has passed her 100 years of history, animation, visual arts, this door with the rapid development of science and technology, animation, performance means more and more rich. Until the last century 90's different because the means of production will be divided into two categories: two-dimensional animation and 3D animation.
Century history of two-dimensional animations made brilliant achievements. To give a new perspective beyond the enjoyment of real life, became an independent, all-encompassing visual media arts. She experienced the glorious era of Disney and Miyazaki's gold dynasty, by the people's love and support. Until the last century, the rise of 90 three-dimensional animation, the traditional two-dimensional animated face new difficulties.
Two-dimensional animation on the current development trend, remains a landmark breakthrough. China is not optimistic on a two-dimensional animation, the animation industry with advanced countries, there is still a gap compared. But China's traditional animation has 50-60 years in the once-thriving 20th century, the "Monkey King", "Nazhanaohai" and other excellent animated films, a series of unique Chinese ink animation clips, such as " reed pipe "and" Little Tadpole Looking for Mom "and so on. China represents the highest level in two-dimensional animation to date, so it is still unable to achieve and surpass. As China's animation market fundamentals have not been developed, the Chinese animation industry has not scale, people need to wait for the Chinese animation the road is still very far away, so in the international animation environment in the form of an increasingly competitive, global economic integration trend, China should step up the pace of the animation, for a short time to produce good animation.

目  录

中文摘要……………………………………………………………………………………(I)
英文摘要………………………………………………………………………………… (II)
第一章 二维动画的发展及面临困境…………………………………………(1)
第一节 二维动画……………………………………………………………… (1)
第二节 二维动画的发展……………….…………………………………… (1)
第三节 二维动画面临的困境………………………………………………(1)
第二章 中国二维动画方向…………………………………………………………(3)
第一节 国内动画现今状况…………………………………………………(3)
第二节 国内动画发展前景……………………………………………(6)
结束语………………………………………………………………………………………(8)
致谢…………………………………………………………………………………………(9)
参考文献…………………………………………………………………………………(10)

  


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